In my spare time I’ve been slowly working on a few games in Rust, using the
ggez framework/library. Recently there’s been some progress in targeting WASM, which means it’s possible to publish ggez games to the web.
Completing a game and making sure it can be displayed correctly on the web is a multi-week project, but it should be possible to quickly release a prototype based on what I have. For today, I have a very simple tank game that just needs a few more features to be playable. Movement, shooting, and walls are implemented, so I just need add a dumb enemy AI, game over/restart screen, and at least one real level.
WASM build for tank game
Enemy AI, game over/restart screen, one level